Hi there!
I am trying to run Omniverse Create on my Razer Blade 15 laptop with an RTX 2060 GPU. However, when I open it after a fresh install, the “RTX Loading” message never goes away, and in the corner of the viewport I can see “Intel(R) UHD Graphics 630”, which tells me that for whatever reason Omniverse is using the default integrated graphics chip, as opposed to the available RTX GPU.
I tried explicitly setting a default graphics card through the NVIDIA Control Panel, but sadly OV Launcher is the only application that’s listed (I guess OV Apps such as View or Create don’t get registered as standalone Windows applications). So is there a way to point Create to a specific GPU?
Thank you for posting. Yes we have seen this before. I will confirm a solution and get back to you. Have you tried to disable the Intel Graphics card in Device Manager ?
So, when I disabled my integrated graphics card, things got even weirder: Create wouldn’t launch at all. I click the “Launch” button, the splash screen appears for a brief moment, then it goes away, and… nothing.
Immediately after I re-enabled UHD, everything went back to normal (Create launches, but the viewport is stuck at “RTX Loading”)
Sadly, this didn’t help either. Here’s something else I’m noticing. I installed Omniverse on our office workstation with two RTX A6000 GPUs (there it works perfectly fine, I took this screenshot while RTX was still loading). When I look at the top right corner, I can see both RTX GPUs at once. When the scene finished loading, the first GPU got highlighted, which I guess means that this is the GPU I am using. But the important thing is that I could see both GPUs at all times, regardless of which one is used. In my laptop’s case, however, I don’t see the RTX card at all. So I wonder if Create is just unable to see my 2060 for whatever reason.
Yes you are supposed to see all of your cards, all at once, regardless of use. In this case, we can try to force on all cards in the system, by enabling MGPU at startup by adding “–/renderer/multiGpu/enabled=true” to the command line, or in the .bat file
I am not sure what further we could do to help. This all should be working fine. Can you be sure that your GeForce card works well in other rendering applications? it seems in a matter what we try, your GeForce card is not being used. What are the rendering applications do you use?
I would like you to update the GeForce driver. Also update the Intel driver as well if one is available. See if that makes a difference.
Can you send me a log file so we can take a look. Thanks.
One more thing to try. Add this code either to the cmd prompt or the bat file directly. “–/renderer/activeGpu=1”. Try 1 and if that does not work try 0.
The good old “wash your hands, eat your veggies, and keep your drivers up-to-date” haha. Everything works now out of the box with no need for additional cmd arguments. I don’t know why I didn’t think of this earlier. Thank you very much for your help!